AI Insights · Timothy · April 2024
Top 5 First Person Games on iOS in the Middle East - Q1 2024
Explore the performance of the top 5 first-person games on iOS in the Middle East during Q1 2024, including trends in downloads, revenue, and active users.
During the first quarter of 2024, the top 5 first-person games on iOS in the Middle East showed varied performance in downloads, revenue, and active users. Here's a detailed look at how each game fared, based on data from Sensor Tower.
Call of Duty®: Mobile saw a notable increase in weekly revenue, peaking at around $207K in the final week of March. Weekly downloads demonstrated a significant upward trend, culminating in approximately 93K by the quarter's end. Active users displayed a relatively stable pattern, starting at around 488K in early January and reaching just over 492K by the end of March.
Blackjack 21: Blackjackist experienced fluctuations in weekly revenue, with a high of roughly $77K in early February and a low of about $39K in mid-March. Weekly downloads showed a slight decline, starting at 1.1K in January and ending at 903 in March. Active users remained relatively stable, averaging around 2.7K to 3.1K throughout the quarter.
Minecraft maintained steady weekly revenue, with a notable peak of approximately $25K in the final week of March. Weekly downloads remained fairly consistent, ranging between 1.1K and 1.5K. Active users showed minor fluctuations but remained robust, starting at 135K in January and increasing to about 138K by the end of March.
Critical Strike CS: Online FPS had a mixed quarter with revenue peaking at around $12.6K in the last week of March. Weekly downloads saw a significant rise in March, reaching up to 7.1K. Active users showed a steady increase from around 41K in early January to approximately 43.8K by mid-March.
Call of Duty®: Warzone™ Mobile, despite being a new release in late March, made a strong entry with weekly revenue reaching approximately $36K. Downloads were impressive, with around 207K in the first week and 120K in the following week. Active users also showed a promising start, beginning at 153K and slightly decreasing to 145K by the end of March.
For more detailed insights and data, visit Sensor Tower.